Factorio main bus alternative. Probably only a tiny fraction of players do this.


Factorio main bus alternative This is what the main bus looks like in my factory. You can do 1 lane of each and call it a main bus. I do inline production for the intermediates that go on the main bus. Sep 23, 2016 · I really like the bus system in Factorio and specially with Bobs and Angels. My factory is split into 7 subfactories. : Hi r/factorio, . Grenades and landfills, readily available and probably already unlocked by our research, are a simple one-step assembly process. I'm currently using a 32 lane bus system that is extendable if necessary. It's just the best pattern for a starter base that needs to be extensible. It's certainly not the "end all" of factory layouts. I was bored so I created a ZERG RUSH challenge map where the enemies spawn almost as fast as possible but with no evolutions. This guide covers the complete set up of a Main Bus system, from products to adding to the bus, pulling from the bus, belt balancing, splitting, and general tips & tricks for a successful Main Bus. ;) I used to do main bus all the time I started a new game but I simply got tired of it - it made the game too predictable, it forced me to build bigger than spaghetti bases. I hear that BUS is inefficient, but I have a hard time figuring out what the alternative is, if not just pure spaghetti. Feb 10, 2018 · I don't think that is a bad thing though, as there is still tons of variety and stuff to solve in the layouts you have pulling from the main bus. Main buses are great for small scale production and basically i use it just to get enough tech to be able to separate things out with trains. After 1-2 bus rocket launches, spaghetti just feels so much better since you know kind of what you're doing There are alternative designs, for example using 分配器 priorities on can fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. For main bus vs dedicated line, I think the difference is that the main bus will supply the entire base, vs having a few dedicated belts for certain things. I can't imagine doing a 1000X7/min or bigger bus based factory. My current factory has a main bus but each item on the bus gets maximum 4 blue belts. com/Beginners Blueprint Book For Belt Balancers: https://factorioprints. The two solutions are to use trains, (slow and disrupts your flow if your factory is too far from the ore patch, or unless you put a silly number of carriages on) or to center your production around/at your ore patches, which makes your factory very temporary by definition, because once your current Factorio main bus guide: Blueprint, design, alternative and more Watching the trains move through the junction is so satisfying and mesmerizing! Balancers that are input balanced take evenly from all input belts/belt lanes. What I plan to do is to have lots of small factory dedicated to producing a single item or kind of item (circuits, plastic, batteries, belts, etc) and use trains extensively to move items between theses factories. If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. Sure it is a step up from random spaghetti, but to me it doesn't scale well and doesn't lend it self easily to robotic transition. Nov 17, 2024 · I landed on Vulcanus recently and managed to setup up basic sulfide and calcite production but I have come to realize that I need to, at some point, create a main bus. Would be great to see some examples of where you either don't use a main bus or perhaps use the idea of the "main bus" is that all production takes place using materials from the bus. I have mostly been using the main bus strategy to keep my bases as neat and efficient as possible but was wondering if anyone prefers not to use the bus and has an alternative that works well for them (other than copious spaghetti of course). If you minimize the bus, it becomes something different than a bus. Useful? Boring? Essential? Outdated? Factorio 2. Crypto I fully understand how to go about main buses for items like iron, copper, etc. separate production into different areas, send materials in different directions (i. But the main bus was my main way to have the products reach whatever I needed them for. I decided how big to make my bus at the start so I built all my intermediate resources on the north side, built my sciences on the south side, and built my labs at the southern end of the start of my bus. Most of my builds use it. My factory can't sustain event 45spm, but I hope you will find it interesting. Some people might feel like there is only one strategy, to build a main bus, if aiming for the most effective method. I like patterns. I always opt for a robot based base, but without the "spine" of the Main Bus the base easily becomes cluttered and disorganised. The "radial main bus" is essentially a main bus that splits at its start point (the hub), and heads off in two or three directions. This greatly reduces need for balancing the bus after a major diversion and also reduces the need to make the main bus so wide. com Nov 11, 2016 · It seems that using a Main Bus or Central Bus is all the rave these days. On my latest save, my bus runs from west to east. It is, nonetheless, the key strategy that helped me launch my first rocket. Without it I was totally lost in a big spaghetti mess that was not flexible enough to grow. . Probably only a tiny fraction of players do this. Loving the complexity and all that, but was wondering if you have alternatives to building a main bus? I know it's efficient and scales well and all that. I'm starting a new base and for a change I'd like to do something different and no use a main bus. Factorio is a super duper awesome game where we use conveyor belts to shoot aliens. I like the end game most, but you can't really have a main bus style base if you're going for large scale production. The BUS just takes so much space, and beyond a few beginning factories, just seems like a waste of belts and capacity, and makes it hard to grokk my input/output. Suppose you have a train depot, furnace array, and green circuit fab to the west. But say, for example, I needed lubricant to an area of my base to make electrical engines, would I make a main fluid bus of lubricant running through my base with underground pipes, in a similar way as the regular main buses? Bus has 16 belts: Two short rows of copper smelters (4 x 36 furnaces) into 2 bus belts of copper One short row of iron smelters (2 x 36 furnaces) into 1 bus belt of iron One short row of steel smelters (4 x 30 furnaces) into 1/2 bus belt of steel 1/2 bus belt of Coal We would like to show you a description here but the site won’t allow us. The belts in the top right come from the smelting area and feed into green circuit production and every other machine that needs iron or copper. Most of theses factories has a mini bus structure. Oh, I'm glad to see there's someone else who uses the radiatori concept. edit subscriptions. But the main bus is only one part, one cog in the machine, of your overall factory. Later, trains will take over the role of the main bus, and they allow for interesting many-to-many connectivity. Gradually, it becomes more efficient towards the late game of Factorio to expand production by producing "offsite" (off the main bus), and transporting these products back to the main bus, or another production hub. All the resources head to the hub. Stops working when you came across 1k spm You can easily go way past 1kSPM on a main bus design. My approach to vanilla megabasing is a tight knit "ore->all science" builds, so that's not a bus. e. This guide covers the complete set up of a Main Bus It seems that using a Main Bus or Central Bus is all the rave these days. I knew I had very little time to prepare so I built with the idea of NOT using a main bus I quickly realized I had no idea how to do this. See full list on wiki. Aug 15, 2019 · Using a main bus, that is, centralizing resources, involved the use of trains. Sure it is a step up from random spaghetti, but to me it doesn't scale well and doe… IMHO, as you scale up, rails *will* eventually just be flatly better than a bus design. This structure is essentially a never-ending line of Belts that carries almost every item you may need, letting you sprout off smaller factories to the side to refine these items into more complex components. There, buses head north, south, and east. The entire game was played biters on aggressive mode. For example, have a bus of just iron and copper, and make whole final products from those in the modules, with fluids like petro weaving through a different way. IE: green circuits get's it's own furnace setup that's just large enough to supply the green circuit and wire assemblers. My bus clusters were: two iron, one steel, one split gears/single motors two copper, one electric motors, unused fourth belt one stone, one brick, one glass glass, one split coal/sand two green circuits, one red circuits, one blue circuits one sulfur, one plastic, one batteries, unused fourth belt Nov 2, 2024 · Luckily, there is a simple solution to this problem that can greatly help with organizing your factory: the main bus. No need for a dedicated green circuit bus. The modules grow larger and the bus grows smaller, and eventually, you have a kinda spagheti lazagna apple pie bus We would like to show you a description here but the site won’t allow us. In the long run you will (probably) outsource all products to independent outposts and connect everything by trains. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. No "main bus", some smaller specialised buses which are starting to look like spaghetti (although I'm trying to leave enough space for unexpected future use). We would like to show you a description here but the site won’t allow us. And I agree that main bus is overkill for launching a rocket - hence this alternative. My question is what I should put on the bus, assuming I even need one. Then off shore circuits and oil. The world hates us so we're going to stink up the place with tons of poll This is my main issue with the bus, yes. But now I am thinking that it sort of makes all my bases look the same. Git Gud @ my new Discord server! https://discord. So rather than saying that my base was built around a main bus, it was really actually built arount train stations. Feb 5, 2021 · In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Main bus, hovewer, has obvious benefits and lets you expand much easier later on but I really want my starter base to be able to produce all Aug 29, 2016 · If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. The main reason to do a bus concept is because it's easy to branch off ressources and that way you learn to build scalable arrays. For the starter base that launches my first rocket(s), having a main bus makes it easy to wire it up. But now that I have seen a base capable of launching rockets, I am able to Oct 15, 2022 · But this time I completed the game with no main bus and original train setups. So I personally don't bus them and I choose to bus petroleum gas and sulfuric acid instead. Fortunately, we can build what we need to get rid of unwanted trees and water just by using our mini-bus. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. this conception are currently used by everyone Yeah, you're projecting that super hard. Jan 25, 2020 · Our main obstacles will be trees, cliffs, and water. To defend against them I built a perimeter of laser turrets across a series of choke points. It's the main fun for me to figure out what to bus and for how long. But it can help you to get to the endgame and then using your production capabilities to create a better, more organized endgame factory or megabase. 0 vanilla continues with a look at how to plan our transition into a permanent f Feb 10, 2018 · I learned about the main bus fairly early in my career with this game, and now I have literally no clue how to play without one. This block in the screenshot is end game because im showing my throughout optimized version. Sep 21, 2024 · my subreddits. Grenades can simply be assembled directly from the mini-bus. Mar 22, 2018 · 1 belt of red circuits [these can draw from main bus] 1 belt of blue circuits [these can draw from main bus] 1 belt of stone, bricks, coal, batteries Also there might also be a "liquid bus" which will consist of Lubricant and Surfuric Acid. an alternative design to this would eliminate the main bus from the process. Only used in one place in significant quantities (sulfuric acid and red circuits). That’s is my “main bus” and I pull everything I need to craft off it. And I agree, the main bus is overrated. Off shore everything and transport via trains. Aug 25, 2022 · Even the largest of buses will eventually run out of resources, or bottlenecks will occur making it impractical to expand it anymore. gg/cV6QEfmXh5If you enjoy my work, consider buying me a cup of coffee for getting through those long editing May 17, 2024 · Now we have to think about how will we get our items off the main bus or back on when we need to use them and it's actually fairly simple. I found a natural way to expend the factory and I would like to share what I found. If you aren’t sure how big to make your bus, just build on a single side. Imo, the main bus is just a way to easily make it through the early/mid game. The reason the main bus is not efficient beyond the mid game is that in order to get both scale and throughput you have to invest an unholy amount of iron into blue belts. FACTORIO MASTER CLASSThis series of Tutorials and How To Guides help you become a better Factorio EngineerEach video serves as a beginner's guide but also co Rather than using the popular main bus it uses a 18 red belts that are half copper and half iron. Instead of the bus, just draw lines to where you need. Main bus is one of the quickest ways to startup production but it’s limit is ultimately the width of the bus itself. As far as small factories that just need to launch a couple of rockets go though, I would say that going for a rail based factory would be questionable. For larger mods, a bus is just not enough, so trains are common. not all in one direction along a bus), use alternative to belts (bots & trains), etc. My refineries are outputting something like 20 blue belts each of copper and iron plates so clearly the design has become something else. The priorities can be set in various ways but this should not distract from the fact that more resource input main bus - have limited scalability, easy to start with. Need green circuits? Just pull the iron and copper from the bus to craft it for the thing that needs it. I mentioned earlier how we should try to keep our belt width multiples of 2 well now you will see why we did that! on the right is our belt splitter, the purpose of this arrangement is to try to preserve the throughput of our belts in the case of an overflow. popular-all-random-usersAskReddit-pics-funny-movies-gaming-worldnews-news-todayilearned-nottheonion-explainlikeimfive-mildlyinteresting-DIY So I have about 200 hours in this game now, and was fortunate to stumble across Nilaus's videos early on. May 8, 2018 · Just starting now to play around with Bob's mods. The venerable Main Bus. Say 8 iron belts for a main bus and you split everything off that, versus having 4 iron belts and 4 copper belts going specifically for green circuits. The bus should consist of groups of 2-4 belts with 2-4 tile gaps between those groups. I "bus" a line of gears at the mall, but for science packs the ratios are simple, so I bus iron and make gears. Train the plates into drop zones along the main bus to fuel your expansion. I need new patterns. Rails are super cheap by comparison even though making a solid rail network requires careful planning and knowledge of signalling. factorio. So don't put too much effort into your main bus. You don't need 4 belts for a main bus either. But the block itself is a beginner block - it’s what I used to launch my first ever rocket in my first ever game (I’ll upload a picture of the pre optimized block FULL VIDEO: https://youtu. Business, Economics, and Finance. be/_om-Bfhs5-QThe BEST Design in Factorio | Main BUS Factorio Tutorial (tips and tricks guide)Main BUS - Factorio beginner's guide Jul 12, 2017 · Well designed Blueprints for every part of an unmodded playthrough? That is the objective of this series of Tutorials "Base-in-a-Book"This series contains tu Factorio Cheat-Sheet: https://factoriocheatsheet. Main BUS - Factorio beginner's guide (Tips And Tricks Tutorial)Factorio tips and tricks for new players plus common mistakes that beginners might do in Facto Jun 28, 2017 · A main bus can be a good way of keeping your factory a little better organized than just having belt spaghetti all over the place. So if you want something that isn't a bus, isn't train based, but still manageable, the Nilaus city blocks are still a great option. Some steel furnaces and a spaghetti mall around the starting ore patches, the initial patches are still around and feed into basic science. Start with a main bus base and begin off-shoring smelting. Every time I try to design/plan a factory I just get somehow "locked in" on a main bus concept, which I really don't like because of: splitter mess this design doesn't work well, if everything is not backed-up - production at the beginning takes "priority" and can consume resources unbalanced growth of the bus for additional inter-products Sep 13, 2020 · That's a lot of words to say that the main bus is overrated. There is a large interchange in the middle to merge all the belts. Where it gets interesting is things like gears and engines. When I notice the belts start to go bare belt in more iron plates or copper make sure the belts stay full. com/view/-KjZ0Rk_VXbdnxJ9jmUjRaynqui Keep in mind that a main bus is not the end-game solution. ajabww geqix wjstoa mdxjc nvcxmq dyhtp ikmau fgt cjo foboc

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